Veil of Darkness can be obtained by taking Osvald to the Altar of the Scholarking. Unless you have multiple characters load Osvald up with buffs in a single turn, it just won’t get much use. Since this cannot pass on any effects besides those that raise attributes, it has limited uses. However, the very limited duration can be a pain point. This can bring some more utility to Osvald, and in particular his Stroke of Genius Skill. Boost Effect: Increases duration of passed-on effects by 1 turn per BP spent.Effect: Grants a single ally your attribute raising effect for 2 turns.These are often powerful attacks or skills with powerful utility. Each Traveler has two skills unique to them that the other Travelers cannot get. Osvald’s EX SkillsĮX Skills are a new feature of Octopath Traveler 2. This covers all the skills of the Scholar in-depth as well as any synergies that Osvald and the Scholar job have with the other jobs available in the game. Scholars focus primarily on dealing Elemental damage, utilizing Fire, Ice, or Lightning-based attacks.įor more information on Osvald’s job as a Scholar, check out our Scholar Job Guide. With that comes a set of active and passive skills that complete the character. So only skills skill that deal Fire, Ice, Lightning, Wind, Light or Dark-based damage will benefit. It’s worth noting that the wording of spells means this effect will only apply to skills that deal Elemental Damage. Even with those buffs, it makes all manner of multi-target spells into high-powered spells for taking out bosses. This is a great way for Osvald to increase his single-target damage prior to getting any other buffs. Concentrate Spell allows Osvald to make multi-target spells into single-target spells, increasing their potency. Osvald’s Latent Power is called Concentrate Spells. Using a Latent Power expends the gauge to provide its effects and does not require SP. These skills are earned by building the Latent Power Gauge by receiving damage and breaking foes. Latent Powers are a new feature to Octopath Traveler 2, which gives each traveler an ability that’s completely unique to them. The only time this seems to not be true is during Story segments, as the above tutorial shows. If two foes of the same type exist in an arrangement of foes, you’ll instead reveal one weakness for each time the enemy is present. The weaknesses revealed are chosen at random, but will always reveal at least 1 weakness. It’s best to think of this as a free use of the Scholar’s Analyze skill applied to all foes, but without the HP reveal. This can help and will allow you to quickly break newly encountered foes. While Osvald is in your party, he will reveal a foe’s weakness at the start of combat. These can range from enhancing their Path Actions to providing buffs in battle. Talent: Study FoeĮach character also possesses a Talent, which are passive effects that have a variety of effects. With Mug being combat-based and Entreat being level-based, it makes both situationally useful depending on your needs. Entreat cannot fail, making it more reliable for getting low-value items as opposed to Mug, which can fail, but you’ll always have a chance at taking the item.Įntreat is the nighttime alternative Path Action for acquiring items. Mug is best used in situations where items are available from a nighttime-only NPC, but either cannot be Entreated, or you desire to have the item earlier. It does however get easier as you level and gain stats or better gear. This Path Action does not have NPCs that make Mugging any easier. Similar to other combat-related Path Actions, it does grant EXP and JP like the Hunter’s Provoke or the Warrior’s Challenge. Despite the aggressive nature of the action, you are not punished for failure or fleeing. This requires only one defeat which gives all items held by the NPC as rewards. Mug allows you to receive items an NPC is carrying by defeating them in combat. Some NPC will favor one action over the other, making both viable Night Path Action: Mug Which you use is largely determined by if Castti meets the level requirement to succeed with Inquire. Scrutinize is alternative daytime Path Action to the Apothecary’s Inquire. As such there are no NPCs that can enhance this Path Action. Your success chance with Scrutinize increases with character level. However, failure to Scrutinize a target will damage your reputation in a town. Scrutinize is a chance-based option, meaning it can always be attempted but will not always succeed.
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